James Irwin
The Edge

6th September - 17th October 2018

Accompanying text by Laura Davidson:
A horizon that only offers disarray

James Irwin lives and works in London. He graduated from Goldsmiths with an MFA in Computational Studio Arts in 2010 and will begin a practice based PhD at the Contemporary Art Research Centre, Kingston School of Art in October 2018.

Working across digital sound and image, printmaking and sculpture, he selects, records, translates and edits visual and aural material from a range of online and offline sources in order to locate the individual in a reality driven by algorithmic automation.

Solo exhibitions include Listening to Xanax (Gossamer Fog, London 2018), Binary Translations (Space in Between, London, 2013) and Hopeless Communication (Space in Between, 2011). Recent group shows include Terms and Conditions May Apply (curated by Bob Bicknell-Knight, Annka Kultys Gallery, London, 2018), Home Alone (DateagleArt, London 2018) and How the mind comes to be furnished (a collaborative project with Lilah Fowler, Space in Between, 2016).

Laura Davidson is a writer who lives in London. Previously she has written for Instant Loveland, a-n, Sluice, Doggerland, Imperica, Rhizome, Saturation Point, SculptorVox and this is tomorrow. This year she was selected for the a-n Writer Development Programme. She also teaches writing skills at Camberwell College of Art and Central Saint Martins.






Skelf is a virtual project space, accessible to anyone, everywhere.

Existing entirely online since 2016, we have presented work by over 120 artists and writers on our virtual platform. You can view these works in our archive. In 2019 we launched a series of eight quarterly group exhibitions, each presented by a different guest curator and accompanied by a podcast by Mark Beldan. You can listen, download or subscribe to the podcast below - or through your usual podcast supplier.

We are delighted to have been funded by Arts Council England and over the next two years will be working with artists whose work employs gesture, touch or movement and exploring how these physically-orientated practices could be translated into a virtual experience. New work will be on the site from Spring 2021.

say: hello@skelf.org.uk